/run SAF=SpellActivationOverlayFrame SAS=SpellActivationOverlay_ShowOverlay SAH=SpellActivationOverlay_HideOverlays
/run FO1="TEXTURES\\SPELLACTIVATIONOVERLAYS\\ART_OF_WAR.BLP";FO2="TEXTURES\\SPELLACTIVATIONOVERLAYS\\FROZEN_FINGERS.BLP";FO3="TEXTURES\\SPELLACTIVATIONOVERLAYS\\BRAIN_FREEZE.BLP";FO4="TEXTURES\\SPELLACTIVATIONOVERLAYS\\LOCK_AND_LOAD.BLP"
/run PS1=CreateFrame("FRAME");PS2=CreateFrame("FRAME");PS3=CreateFrame("FRAME");PS4=CreateFrame("FRAME")
/run PS1:RegisterEvent("UNIT_AURA");PS1:SetScript('OnEvent',function() o=0 for i=1,40 do _,_,_,_,_,_,_,_,_,_,id=UnitAura("Player",i) if id==64343 then SAS(SAF,64343,FO1,"RIGHT",.5,255,50,50,false,true) o=1 end end if o==0 then SAH(SAF,64343) end end)
/run PS2:RegisterEvent("UNIT_AURA");PS2:SetScript('OnEvent',function() o=0 for i=1,40 do _,_,_,_,_,_,_,_,_,_,id=UnitAura("Player",i) if id==44544 then SAS(SAF,44544,FO2,"TOP",.5,255,255,255,false,true) o=1 end end if o==0 then SAH(SAF,44544) end end)
/run PS3:RegisterEvent("UNIT_AURA");PS3:SetScript('OnEvent',function() o=0 for i=1,40 do _,_,_,_,_,_,_,_,_,_,id=UnitAura("Player",i) if id==57761 then SAS(SAF,57761,FO3,"LEFT",.5,255,255,255,true,false) o=1 end end if o==0 then SAH(SAF,57761) end end)
/run PS4:RegisterEvent("UNIT_AURA");PS4:SetScript('OnEvent',function() o=0 for i=1,40 do _,_,_,_,_,_,_,_,_,_,id=UnitAura("Player",i) if id==91024 then SAS(SAF,91024,FO4,"BOTTOM",.8,255,255,255,true,true) o=1 end end if o==0then SAH(SAF,91024) end end)
arena123 pvp trinkets (默认竞技场目标徽章监视)