造物主reus吧 关注:767贴子:3,041
  • 2回复贴,共1

求助:打开游戏后自动退出!

只看楼主收藏回复

错误是:
Version: 1.0.3.1Thread: Main
System.Exception: Font could not be found at SpaceTech.Font.FreeTypeManager.OpenWindowsFont(String searchedFaceName, FontStyle fontStyle) at SpaceTech.Font.FreeTypeManager.OpenFont(String searchedFaceName, FontStyle fontStyle) at SpaceTech.Font.Font.Initialize(String fontFace, Single size, FontStyle style) at SpaceTech.Font.Font..ctor(GraphicsDevice graphicsDevice, String fontFace, Single size, FontStyle style) at SpaceTech.UI.Rendering.UIRenderer.InitializeFonts() at SpaceTech.UI.Rendering.UIRenderer.GetFont(String name) at SpaceTech.UI.Controls.TextBlock.OnMeasure(Vector2 availableSize) at SpaceTech.UI.Controls.UIControl.Measure(Vector2 availableSize) at SpaceTech.UI.Controls.UIControl.OnMeasure(Vector2 availableSize) at SpaceTech.UI.Controls.UIControl.Measure(Vector2 availableSize) at Reus.View.UI.GiantList.GiantList.OnMeasure(Vector2 availableSize) at SpaceTech.UI.Controls.UIControl.Measure(Vector2 availableSize) at Reus.View.UI.ScalePanel.OnMeasure(Vector2 availableSize) at SpaceTech.UI.Controls.UIControl.Measure(Vector2 availableSize) at SpaceTech.UI.Controls.UIControl.OnMeasure(Vector2 availableSize) at SpaceTech.UI.Controls.UIControl.Measure(Vector2 availableSize) at SpaceTech.UI.Controls.UIScreen.OnMeasure(Vector2 availableSize) at SpaceTech.UI.Controls.UIControl.Measure(Vector2 availableSize) at SpaceTech.UI.Controls.UIControl.UpdateLayout() at SpaceTech.UI.Controls.UIScreen.UpdateLayout() at SpaceTech.UI.Controls.UIScreen.Draw(GameTime gameTime) at Reus.View.ViewComponent.Draw(GameTime gameTime) at Reus.GameplayComponent.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.Draw(GameTime gameTime) at (Object , GameTime ) at 冷櫎띂ફ迷ಏ泈.洒尲㰈穪宗䷱↽傛(Object , GameTime 볤샑辋䴠簹连夯촵) at ≬鑜瓜쓄憎쨢㣠㭄.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at (Object ) at 绝㲝﷦陼ﱾㆺ݃.䅾∮吒赐⻪엞束(Object ) at 弛㻗惦汓糳侏㚼.抏﬷녥풞븴矫() at 弛㻗惦汓糳侏㚼.눵萩타ഠ颜ᇕ粐螾(String[] 嗕䛍봛ミ莏㵇꠶⹅)
0x0000 Reus.exe->ꂈ姹틌躤鞑.₁땊뇔틶⎐⨥⟂ಶ0x01b8 Reus.exe->弛㻗惦汓糳侏㚼.뀆悀潴┈Ꮝ碂�0x01d3 SpaceTech.Font.dll->SpaceTech.Font.FreeTypeManager.OpenWindowsFont0x0000 SpaceTech.Font.dll->SpaceTech.Font.FreeTypeManager.OpenFont0x001d SpaceTech.Font.dll->SpaceTech.Font.Font.Initialize0x001a SpaceTech.Font.dll->SpaceTech.Font.Font..ctor0x0094 SpaceTech.UI.dll->SpaceTech.UI.Rendering.UIRenderer.InitializeFonts0x0019 SpaceTech.UI.dll->SpaceTech.UI.Rendering.UIRenderer.GetFont0x016e SpaceTech.UI.dll->SpaceTech.UI.Controls.TextBlock.OnMeasure0x00cc SpaceTech.UI.dll->SpaceTech.UI.Controls.UIControl.Measure0x00d0 SpaceTech.UI.dll->SpaceTech.UI.Controls.UIControl.OnMeasure0x00cc SpaceTech.UI.dll->SpaceTech.UI.Controls.UIControl.Measure0x004b Reus.View.UI.dll->Reus.View.UI.GiantList.GiantList.OnMeasure0x00cc SpaceTech.UI.dll->SpaceTech.UI.Controls.UIControl.Measure0x0041 Reus.View.UI.dll->Reus.View.UI.ScalePanel.OnMeasure0x00cc SpaceTech.UI.dll->SpaceTech.UI.Controls.UIControl.Measure0x00d0 SpaceTech.UI.dll->SpaceTech.UI.Controls.UIControl.OnMeasure0x00cc SpaceTech.UI.dll->SpaceTech.UI.Controls.UIControl.Measure0x00c7 SpaceTech.UI.dll->SpaceTech.UI.Controls.UIScreen.OnMeasure0x00cc SpaceTech.UI.dll->SpaceTech.UI.Controls.UIControl.Measure0x002c SpaceTech.UI.dll->SpaceTech.UI.Controls.UIControl.UpdateLayout0x000d SpaceTech.UI.dll->SpaceTech.UI.Controls.UIScreen.UpdateLayout0x004e SpaceTech.UI.dll->SpaceTech.UI.Controls.UIScreen.Draw0x001b Reus.View.dll->Reus.View.ViewComponent.Draw0x0025 Reus.exe->Reus.GameplayComponent.Draw0x004d Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Draw
注:NET XNA VC++ 都安装了


IP属地:陕西1楼2013-05-18 09:20回复
    同问啊。。。一读取就未知软件错误


    IP属地:江苏2楼2013-05-18 16:30
    回复
      同求,高手们看一看啊!!


      IP属地:重庆3楼2013-06-01 19:10
      回复