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IB2V3.0英文原版发布,IB1火焰之王Belthazar重置,新增3大职业

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详细更新晚些时候送上


IP属地:重庆1楼2015-08-06 13:27回复


    IP属地:湖北来自Android客户端2楼2015-08-06 13:28
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      前排留名


      3楼2015-08-06 13:35
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        记住我的11ID,我叫文艺色狼~


        4楼2015-08-06 13:35
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          注意是发布于美服


          IP属地:重庆5楼2015-08-06 13:36
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            http://www.ib2cn.com/forum.php?mod=viewthread&tid=2&page=1&extra=#pid1245
            Patch 3.0
            GENERAL
            *Hero movement speed significantly increased; all bosses have been adjusted
            *New starting boss: Belthazar returns!
            *New classes: Dryad (Attack), Cursed Knight (Tank), Sea Witch (Healer)
            *New shop area; heros can now move and use abilities while not shopping
            *Many debuffs that previously slowed now have a different effect or reduced duration
            *All hero movement abilities max range increased
            *Interrupt abilities are now instant cast. On Easy / Moderate interrupt abilities are only enabled while a boss is casting something interruptible. Hard+ they remain enabled at all times
            *Boss order is now set; no more voting. This may be reverted back eventually
            *Unit life bars are now forced on and can be toggeled in lobby
            *Ability hotkeys are now forced on
            *Improved various hero and boss FX
            *Improved simple tooltips
            *Best boss Clear Times have been reset
            V3.0
            综合
            所有英雄的移动速度显著提升,以此所有Boss都作了对应的调整。
            IB1老一火焰之王Belthazar华丽回归!
            新增3大职业,分别是DPS型树妖,坦克型诅咒骑士和治疗型海妖。
            全新的商店区域,英雄没有买装备的时候可以随意移动和使用技能。
            上一版Boss的减速Debuff现在减少持续时间或变更成其它效果
            所有英雄的移动速度提升技能增加移动距离
            【反制】技能现在顺发。在【新手】和【普通】难度【反制】技能只能对Boss部分读秒技能有效,在【困难】难度以上对Boss所有读秒技能有效。
            Boss的挑战顺序现在固定而不是投票,终究又恢复到IB1的样子了。
            英雄们的生命条可以在大厅切换。
            技能热键固定。
            改进各种英雄和Boss问题。
            改进简要提升说明。
            重置“最快杀死Boss时间”。


            IP属地:重庆7楼2015-08-10 15:56
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              BOSSES
              *All bosses have had various adjustments to abilities to compensate for increased hero movement speed. Some abilities have even been reworked. Most boss changes aren't noted here. Abilities that were adjusted, but didn't change significantly mechanically haven't been noted.
              Ancient Spirit
              *Trees no longer become invulnerable while boss is besides them
              *Basic attacks now have a slight delay before exploding, making them slightly easier to avoid
              *OMEGACRUSH reworked
              *OMEGABURST now has a very slight delay before starting (cast time becomes instant after merging with Spirit)
              *Easy: time till weakstate lowered
              *Easy: weakened state now triggers automatically
              *Easy: FLOURISH duration reduced to 3.5s from 4
              Lord of the Depths
              *Arena is larger
              *New common cast ability WAVEFORCE, replacing TWISTER (which is now a rarer cast)
              *DELUGE channel time reduced to 5s from 10s, but total projectile output unchanged
              *Ultimate: boss now submerges with each impact and attempts to emerge on a hero
              Hellfire Succubus
              *New music
              *Galthaus will now switch between a melee and ranged basic attack
              *All lingering flames now slow by 40% while standing on them and apply Burn
              *MOLTENRUSH will now spawn on the edge of the arena
              *FIRETRAP Burn debuff no longer slightly slows
              Gravelord
              *Arena has a new look
              Phantom Dragon
              *Arena has a new look
              *Base form has a new model and basic attack
              *Several reworked abilities
              Boss为了对应所有英雄移动速度的增加,所有Boss都作了调整。一些Boss的技能进行了加工,这里不多说。上古之神
              Boss在召唤树旁边时召唤树不再无敌。
              Boss的普通攻击的爆炸效果有一定延迟,使得躲避稍微容易。
              【欧米茄之灵】技能重做。
              【欧米茄爆炸】现在在施法之后有极小的延迟时间。
              【新手】难度:虚弱时间减少。
              【新手】难度:虚弱状态自动触发。
              【新手】难度:【古木逢春】持续时间从4秒降至3.5秒。
              海神
              战场变大。现在很少释放【龙卷风暴】,而新技能【波浪之力】频繁发出。
              【水翻百丈】持续时间从10秒降至5秒,但总伤害不变(也就是现在5秒的输出等于以前10秒的输出)。
              奥义【极限涡流】:Boss每次冲击都能对一名英雄进行攻击。
              炼狱魅魔
              新的魔法。
              Boss现在可以在近战攻击和远程攻击之间切换。
              在战场上召唤出的火焰具有减速和烧伤效果。
              【熔融冲击】现在会一直冲至战场边缘。
              【火焰陷阱】的烧伤Debuff不会再造成轻微减速效果。
              巫妖王
              新的战场。
              影龙
              全新的战场。
              Boss具有新的模型和普通攻击视觉效果。
              几个技能重做。


              IP属地:重庆8楼2015-08-10 16:05
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                CLASSES
                Dragon Knight
                *New model
                *Feast is now a targetable ability that steals life from an enemy or gives life to an ally
                *Aspects of old Feast merged with the new and improved Dragon Blood (high damage reduction)
                Fire Mage
                *Meteor cast range increased to 16 from 12
                *Molten Tomb cooldown lowered to 40 from 45 and cast time lowered to 1 from 2
                *Ignite Spirit can now be cast without interrupting movement or other casts
                Warlock
                *Enveloping Darkness now launches projectiles with great range. Self-damage removed and now creates the regen aura at caster point
                *Life Steal range increased to 12 from 1
                Battle Master
                *Fade will now de-aggro the boss immediately when applied
                职业
                龙骑士
                全新模型
                【战龙附体】现在是指向性技能,可以窃取目标单位的生命值或给队友输送自己的生命值。
                原【战龙附体】的技能效果融入改进型【龙族之血】中(对伤害高抗性)。
                火法
                【陨落术】释放距离从12码增至16码。
                【熔融之墓】的冷却时间从45秒降至40秒,吟唱时间从2秒降至1秒。
                【炽热之心】的释放现在不会再打断自己正在释放的技能。
                术士
                【黑暗笼罩】现在是发射长射程能量物,“自损精血”取消,并以施法者为中心创造一个生命恢复光环效果。
                【生命窃取】的释放距离从10码到12码。
                狂战士
                【鹰眼】释放时不会立刻吸引Boss的仇恨。


                IP属地:重庆9楼2015-08-10 18:43
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                  ITEMS
                  *Saint's Soul now has a 4s cast time
                  *Necromancer's Soul's skeletons now have an arena-wide aggro range
                  *New Enchant: Knight's Zeal increases move speed greatly for 2s anytime 125 damage is taken or prevented. Heros now start with this on Easy.
                  *Frightened Soul now reduces potency of slows by 80% up from 25%
                  BUGS
                  *Fixed bug that kept you slowed after defeating Lord of the Depths
                  *Fixed bug that sometimes prevented acquiring a Soul
                  *Healing Wave should now always bounce
                  *Nayru's Love can now be cast on allies
                  *Phantom Dragon will no longer... kill himself
                  装备
                  【天国之魂】释放现在需要4秒吟唱时间。
                  【巫师之魂】现在召唤的骷髅在一定范围具有吸引Boss仇恨的能力。
                  新增【魔物】:【骑士的激进】,在2秒内极大的提升移动速度的同时损失或抵抗125点伤害。
                  【战栗之魂】现在抵抗的减速效果从原来的25%提升至80%。
                  BUG修复
                  修复击杀【海神】后持续减速的Bug。
                  修复有时无法获得【灵魂】的Bug。
                  修复【治疗波】无限反弹的Bug。
                  修复【南希之爱】对友方单位释放的Bug.
                  【影龙】不会再意外死亡...


                  IP属地:重庆10楼2015-08-10 19:07
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                    这个是新版图嘛。这老的还没打穿呢。新版就都出来了


                    IP属地:北京11楼2015-08-11 08:28
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                      吞灵魂的bug改没改啊


                      IP属地:黑龙江12楼2015-08-16 14:20
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                        楼主在不在啊 影龙被秒过了困难 这明显是bug啊


                        IP属地:黑龙江13楼2015-08-16 22:14
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