[Patch Note_1.0.3d] Updates
Many of you are trying your 2nd run in MISTOVER. I am sure you've met different type of monster in your expedition. Right! that's 'Scout' monster! ( Two exclamation points !! )
'Scout' monsters' characteristics are as follows:
Once 'Scout' monsters spots you, they will follow you around and call other monsters together! (It's similar to Werewolf's expedition skill 'Roar'.)
All monsters including 'aggressive' and 'passive' monsters will come right at you! Be careful!
The more you run (2nd, 3rd and so on), the more 'Scout' monsters will spawn.
'Scout' monsters AI is smarter than regular monsters. It can be difficult for you to hit them first! If you see any of them, make sure to hide or kill it quickly!
Balance Fix:
[Doomsday Clock] Conditions are now based on 'AVERAGE' levels of your crew members, not the 'highest' level among your crew members.
[Economy] Consumables price changes
[Expedition] MP regenerate rate fix (While moving in the expedition)
[Expedition] Ghost monster re-spawn rate fix
[Expedition] Fixed monsters' level variation. (There were too many low level monsters.)
[Expedition] Higher probability to have 'Rescue missions' after 1-3 area.
[Battle] Goddess of Wealth(Boss Monster) skills' subtle hints added.
Bug Fix:
[Class] Fixed Werewolf 'Blood Kin Power' not removing a brand from one party member.
[Class] Fixed Sister 'The Last Prayer' lasting for 3 turns even after it's applied.
[Expedition] Fixed not dropping Gold key issue.
[Battle] Fixed incorrectly displaying 'escape rate' when you try to escape.
[Battle] Fixed not displaying 'escapes related jinxes' above characters.
[Battle] Fixed stacking escape related buffs and debuffs bug.
[Battle] Fixed Ectoplasm(Monster) appearance rate after 2nd runs.
[Town] Added 'Warning Message' when learning a new skill will sacrifice the chosen crew member.
[Town] Added 'Specialties' and 'RESIST' in equipment descriptions.
[Town] Fixed NPCs' repetitive voice dialogues.
[Town] Fixed sorting issue when fusing equipment in the 'Alchemy Workshop'.
[Town] Fixed default key setting when entering multiple menus.
[Item] Fixed 'Sharp' rings not having CRI stats.
[Item] Removed the 'Discard' button for journals.
[Others]: Fixed some misspelled words
Additional Features:
[Expedition] Added setting default formation during the expedition.
[Battle] Added icons for escape buff and escape debuff.
[Battle] Added animation 2x, 3x speed increase option.
[Town] Added Request information in Select Dungeon UI.
Please restart Steam to download the Update.
Good Luck Surviving!
Many of you are trying your 2nd run in MISTOVER. I am sure you've met different type of monster in your expedition. Right! that's 'Scout' monster! ( Two exclamation points !! )
'Scout' monsters' characteristics are as follows:
Once 'Scout' monsters spots you, they will follow you around and call other monsters together! (It's similar to Werewolf's expedition skill 'Roar'.)
All monsters including 'aggressive' and 'passive' monsters will come right at you! Be careful!
The more you run (2nd, 3rd and so on), the more 'Scout' monsters will spawn.
'Scout' monsters AI is smarter than regular monsters. It can be difficult for you to hit them first! If you see any of them, make sure to hide or kill it quickly!
Balance Fix:
[Doomsday Clock] Conditions are now based on 'AVERAGE' levels of your crew members, not the 'highest' level among your crew members.
[Economy] Consumables price changes
[Expedition] MP regenerate rate fix (While moving in the expedition)
[Expedition] Ghost monster re-spawn rate fix
[Expedition] Fixed monsters' level variation. (There were too many low level monsters.)
[Expedition] Higher probability to have 'Rescue missions' after 1-3 area.
[Battle] Goddess of Wealth(Boss Monster) skills' subtle hints added.
Bug Fix:
[Class] Fixed Werewolf 'Blood Kin Power' not removing a brand from one party member.
[Class] Fixed Sister 'The Last Prayer' lasting for 3 turns even after it's applied.
[Expedition] Fixed not dropping Gold key issue.
[Battle] Fixed incorrectly displaying 'escape rate' when you try to escape.
[Battle] Fixed not displaying 'escapes related jinxes' above characters.
[Battle] Fixed stacking escape related buffs and debuffs bug.
[Battle] Fixed Ectoplasm(Monster) appearance rate after 2nd runs.
[Town] Added 'Warning Message' when learning a new skill will sacrifice the chosen crew member.
[Town] Added 'Specialties' and 'RESIST' in equipment descriptions.
[Town] Fixed NPCs' repetitive voice dialogues.
[Town] Fixed sorting issue when fusing equipment in the 'Alchemy Workshop'.
[Town] Fixed default key setting when entering multiple menus.
[Item] Fixed 'Sharp' rings not having CRI stats.
[Item] Removed the 'Discard' button for journals.
[Others]: Fixed some misspelled words
Additional Features:
[Expedition] Added setting default formation during the expedition.
[Battle] Added icons for escape buff and escape debuff.
[Battle] Added animation 2x, 3x speed increase option.
[Town] Added Request information in Select Dungeon UI.
Please restart Steam to download the Update.
Good Luck Surviving!