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Monthly Development Update - September 2021Hello everyone,
Today we want to share more details on our short term workflow, upcoming changes and things we are working on, including:
Unique items improvements
Controller Support & UI improvements
We announced in our previous Monthly Update that we wanted to keep bug fixing at the center of our production cycle and that we aimed to release more frequent bug fixing patches between content patches. Since then we have pushed 3 bug fixing patches in the past 3 weeks to address specific issues reported by the community, whilst also targeting older issues that hadn’t been fixed yet.
We’re now entering a period where we want to focus on our next content patch, which should drop around the end of October/early November and bring:
New end-game activities including new mission types and rewards system,
New monsters,
New environments,
New skills damage type variations,
New Cosmetic Armor.
Now onto the changes that we plan on shipping later this year, after the release of our next content patch.
Unique items improvements
Following your feedback, we are preparing some changes for Unique Items, which can be summed up in two bullet points:
Make them exciting to loot - Seeing a Unique appear on screen should always be exciting (even if the item is not a belt) and this can only be achieved if they are worth equipping.
Significantly increase their power.
To achieve these goals, here are some examples of the changes we want to make to Unique items:
Increased efficiency on most affixes - Unique items will see their affixes increased in relation to rare or legendary items. Unique weapons damage will also be affected.
Extra affixes - Unique items often don't reach the 6 lines of affixes like legendary items, to solve this, we want to add extra affixes to unique items to make them more powerful.
Socketable - In line with rare and legendary items, any item type that can have sockets will be socketable.
The design process is still ongoing, and we will take the time needed to make sure we can make Unique items better whilst maintaining a good balance between Unique items and Legendary items/Crafted Legendary items.
Controller Support & UI improvements
We are making good progress on the addition of Controller Support to the game. While we understand this is not a feature everyone will directly benefit from, we are using the addition of Controller Support to implement an overhaul of almost every UI in the game. With this overhaul, we’re aiming at two things:
Making sure every UI in the game can be used intuitively with a Controller.
Re-designing the UI to also improve the Mouse & Keyboard user experience.
Our goal is not only to offer the best experience possible to players who want to play with a Controller but also to take this opportunity to bring improvements to our Mouse & Keyboard players. The inventory, the shops, the modifiers windows, the character sheet, and the settings menu are all part of the UIs that will be improved.
To conclude, we wanted to emphasize again how important your feedback is, and the easiest place for us to gather it is our Official Discord, feel free to join!
Have a great day!
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每月开发更新-2021年9月
各位好,,
今天,我们想分享更多关于短期工作流程、即将发生的变化和我们正在进行的工作的详细信息,包括:
独特项目改进
控制器支持和UI改进
我们在上一次月度更新中宣布,我们希望将bug修复保持在生产周期的中心位置,并希望在内容补丁之间发布更频繁的bug修复补丁。从那时起,我们在过去3周内推出了3个bug修复补丁,以解决社区报告的特定问题,同时也针对尚未修复的旧问题。
我们现在正进入一个阶段,我们希望专注于下一个内容补丁,该补丁将在10月底/11月初发布,并带来:
新的游戏结束活动,包括新的任务类型和奖励系统,
新怪物,
新环境,,
新技能伤害类型变化,
新的化妆盔甲。
现在来看看我们计划在今年晚些时候发布的更改,在我们的下一个内容补丁发布之后。
独特项目改进
根据您的反馈,我们正在为独特项目准备一些更改,这些更改可以概括为两个要点:
让他们兴奋的掠夺-看到一个独特的出现在屏幕上应该总是令人兴奋的(即使项目不是皮带),这只能实现,如果他们值得装备。
显著增加他们的力量。
为了实现这些目标,以下是我们希望对独特项目进行更改的一些示例:
提高了大多数词缀的使用效率-独特物品的词缀相对于稀有或传奇物品会有所增加。独特的武器伤害也会受到影响。
额外的词缀-独特的项目往往达不到6行词缀像传奇项目,为了解决这个问题,我们想添加额外的词缀到独特的项目,使他们更强大。
Socketable-与稀有和传奇物品一样,任何可以有插座的物品类型都是Socketable。
设计过程仍在进行中,我们将花必要的时间确保我们能够更好地制作独特的物品,同时保持独特物品和传奇物品/精心制作的传奇物品之间的良好平衡。
控制器支持和UI改进
我们在为游戏添加控制器支持方面取得了良好的进展。虽然我们知道这不是每个人都会直接受益的功能,但我们正在使用控制器支持的添加来实现对游戏中几乎每个UI的彻底检查。通过这次大修,我们的目标是两件事:
确保游戏中的每个UI都能直观地与控制器一起使用。
重新设计UI,以改善鼠标和键盘的用户体验。
我们的目标不仅是为想要使用控制器的玩家提供尽可能最好的体验,而且还要借此机会改进我们的鼠标和键盘玩家。库存、商店、修改器窗口、字符表和设置菜单都是将要改进的UI的一部分。
最后,我们想再次强调您的反馈是多么重要,我们最容易收集反馈的地方是我们的官方不和,欢迎加入!
祝你有美好的一天!


IP属地:北京1楼2021-10-03 15:36回复
    更了吗?支持手柄我马上入


    2楼2021-10-11 19:33
    回复
      手柄到底更新没有


      IP属地:江西来自Android客户端3楼2022-01-29 03:49
      回复
        不晓得


        IP属地:河北4楼2022-01-29 11:29
        回复